Live Ops – the Growth Engine for Games

Oliver Kern

CEO- Lockwood Publishing- UK

Lockwood Publishing

Live Ops – the Growth Engine for Games

15:00-15:30 6 March   2019

In his session Oliver will share his experience of transitioning mobile games production to a user centric service. Being involved in a handful of studios he will share a number of case studies from studios at different stages of that transition and explain the challenges and opportunities that arise on such a journey. He will argue why this route has become inevitable in games and why this will happen in apps as well.
 What is Live Ops
– What is NOT Live Ops
– What’s the right LiveOps strategy for your game?
– How does LiveOps contribute to growth?